Puzzle Royale
How to play Slitherlink
Draw a single closed loop
Also known as Loop the Loop, Fences.
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Close a single loop
You solve it by drawing one continuous loop that closes on itself — no branches, no stray lines, no separate loops — while satisfying every numbered clue.
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Tap or drag to draw
Tap the space between two dots to add or erase a line, or drag dot-to-dot to build the loop.
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Numbers are clues
A number tells you exactly how many of that cell's four sides are part of the loop. Empty cells can be anything.
Play Slitherlink now
Solving tips
- A 3 in a corner: the two sides hugging the corner are always in the loop.
- Two 3s side by side: the edge between them is a line, and so are both outer edges.
- Two 3s diagonal from each other: the outer corner edges of both are lines.
- A 0 touching a 3 is a gift: the shared side is dead, so the 3’s other three sides are all lines.
- A 1 in a corner: the two sides hugging the corner are never in the loop.
- Lines can’t dead-end: whatever enters a dot must leave. One exit left? Take it. No exits? Back up.
- Never close the loop early — if any clue is still unsatisfied, that little loop is wrong.
Where Slitherlink comes from
- A Nikoli original: it debuted in Puzzle Communication Nikoli #26 in June 1989, created by the editor combining two readers’ submissions.
- Proved NP-complete by Takayuki Yato in 2000 — among the hardest computational problems, despite having basically three rules.
- Known abroad as Fences, Loop the Loop, Takegaki, Dotty Dilemma, and Loopy.
- The finished loop is a Jordan curve — it splits the board into an inside and an outside, and any straight path crossing it alternates between the two. Expert solvers exploit that parity.
- Graph theory in disguise: every dot must have exactly zero or two lines, because the answer is one simple cycle — no branches, no dead ends.
Play it against a hundred other solvers
Puzzle Royale wraps Slitherlink and seven other logic puzzles in a battle
royale: a hundred solvers enter, four rounds, half the field goes out each time,
one champion. Or play it untimed in Practice with no stakes at all.
Try a Slitherlink puzzle
The other seven